FSX Lightmaps Question

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colmde
Posts: 7
Joined: Mon Jul 29, 2013 9:15 pm

FSX Lightmaps Question

#1 Post by colmde »

Hi everyone!

Just have one question about FSX lightmaps...
Having a common lightmap for all the paints, the specific lightmaps (i.e. for BBJs which have a different windows layout) are still shown in the sim? If so, how it works?

BTW, thank you for all the great work on the models!

Regards,
Elias M.

bsaraiva
Beta Tester
Posts: 106
Joined: Sat Mar 31, 2012 11:32 pm

Re: FSX Lightmaps Question

#2 Post by bsaraiva »

hi Elias,

There will be no problem, because the lightmap is the same for all paints.
The alpha in the main texture is the one with the windows lights, where you can blank the ones you want.

hope to help you

cheers

Bruno

colmde
Posts: 7
Joined: Mon Jul 29, 2013 9:15 pm

Re: FSX Lightmaps Question

#3 Post by colmde »

Hi Bruno,

To be honest, I haven't realized that Alpha Channel worked in that way... Thank you for your reply, very helpful.
Cheers to Erez to figure this out ;)

Elias M.

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